Rapidplay Rally Standings – 2025-26

The standings below require some explanation. The score for each event is calcuated as follows:

100 * Score from games played / ( Number of Rounds in the Event – Number of Byes) + Number of Games Played.
Any decimal parts are discarded at the end of the calculation. Some worked examples are available below the standings table.

To encourage participation but without requiring participating in all events, we only count a certain number of events, and those with the highest scores (calculated as above) for each player. The number of events which may count towards the rankings for each player is calculated as follows:

(Total number of events held + 1) / 2.   If this doesn’t result in a whole number, then we round up to the next whole number.
The total number of events shall be considered to have a maxmimum of 9, even if more events than this are organised.
As a result, the highest number of events which could count towards rankings in the table below is 5.

This is equivalent to looking up the value in the table given below the standings

To date, for the 2025-26 rally we have played the following events.

#PlayerTotal ScoreBest Score2nd Best Score3rd Best Score4th Best Score5th Best Score
1Peter Newton361104918779
2Sergejs Starodubcevs30579797869
3Bob Jones29179797954
4Steve Lovell27891795454
5Colton Evans198796653
6Richard Hall-Roberts187795454
7John Last185666653
8Judith Heffer174796629
9Stuart Tate169795436
10Oliver Taylor14754362928
11Mark Heffer144793629
12Lenny Horn1225436284
13Andrew Kisliakov1106941
14Claire Hersey11054533
15James Corbishley104104
16John Peters103103
17Richard Dickinson966828
18Adam Herd9666282
19Vicktor Starodubcevs-Snaiders8352283
20Nickolay Starodubcevs-Snaiders815328
21Danny Harrison6666
22Brian Case582929
23Chris Clarke56542
24Sam Harrison4141
25Max Harrison4040
26Sirj Patel2929
27Lochlann Murray2929
28Edward Veary2828
29Oskar Bochenek19163
30Jerry Bowman1818
31David Hersey431
32Chris Membo33
Worked Examples

Example 1 – In a four round event, Bobby plays in all four rounds and scores three points. To the percentage score of 75% we add the number of games played, four, to give an overall score of 79.

Example 2 – In a five round event, José is given a bye in round three, and in four games he plays, he scores two points. To the percentage score of 50% (2 divided by 4, not divided by 5), we add the number of games played, to given an overall score of 54.

Example 3 – In a six round event, Mikhail is given a bye in round five and leaves before round six is played. From the first four rounds he scores 1.5 points. The percentage score considers the number of available games, this is calculated as 100 * 1.5/5 (we have subtracted the number of byes from the overall number of rounds, and do not consider round six as a bye. The percentage score is therefore 30% and we add the number of games played to give an overall score of 34.

To explain why we divide by 5 rather than 4 in the last case, this is to prevent early withdrawal from an event from giving an unfair advantage to a player. Otherwise, a player withdrawing after a win in the first round of an event would score 101 for the event, which would not be anywhere as near as well deserved as a score of 104 for scoring 4/4 in the same event, and the small difference of 3 points is not reflective of the true gap between these performances. Those who join an event late are treated in the same way as those who leave early.

The Total Number of Events Played Determines How Many Scores for Each Player May Be Counted
Number of Events Held How Many Scores To Include
1 1
2 2
3 2
4 3
5 3
6 4
7 4
8 5
9+ 5